DrillShape DrillShapeBounday
Compute the minimum bounding rectangle covering all the drill points
public bool DrillShapeBounday(GsiRectangle shapeBoundary) |
Parameters
GsiRectangle | shapeBoundary | Object to receive the calculated boundary |
Return value
bool | Return True if a valid boundary exists. |
Example
Copy
bool pulsemode = false;
PointAndShootDrillShapePattern pointandShootPattern = new PointAndShootDrillShapePattern();
pointandShootPattern.UsePulseBurstMode = pulsemode;
// Create a Drill Pulse
DrillPulse pulse1 = new DrillPulse(2.5f, 2.5f, 5);
pointandShootPattern.AddDrillPulse(pulse1);
//Create a drill shape.
DrillShape drillShape = new DrillShape();
drillShape.SetPattern(pointandShootPattern);
//Add drill Points to the drill shape
drillShape.AddPointAndShootPoint(0, 0, 0);
drillShape.AddPointAndShootPoint(10, 10, 0);
drillShape.AddPointAndShootPoint(20, 20, 0);
// Add the Drill shape to vector image
vectorImage.AddDrill(drillShape);
GsiRectangle shapeBoundary = new GsiRectangle();
if (drillShape.DrillShapeBounday(shapeBoundary))
{
drillShape.MoveShape(10f, 10f);
}